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OliverFiring - bullets

Click the sim once to enable it to respond to keyboard keys.
Click tag for playback controls and red tag for sim info and reset.

  1. The 'direction' panel high-lights as each cursor key is pressed.
  2. The 'grid' panel shows grid visibility on or off.
  3. The 'wrap' panel shows stage wrap on or off.
  4. The 'no' panel shows the number of bullets fired.

Controls:

Left key - face/move left
Right key - face/move right
Up key - face/move up
Down key - face/move down
Space key - fire bullet

Key G (or click) - toggle grid
Key W (or click) - toggle wrap

 

Ollie fires bullets in the direction he is facing. No bullets are fired if Ollie is standing next to a box.

The 'sweeper' rule removes bullets that have nowhere to move to. This could be because they have reached the edge of the stage (no wrapping), blocked by a box, or Ollie.