Click the sim once to enable it to respond to keyboard keys.
Click for playback controls and for sim info and reset.
- The 'fire' panel shows number of bullets fired.
- The 'wrap' panel shows stage wrapping on or off.
- The 'dist' panel shows range bullets can travel.
- The 'limit' panel shows single or multi-bullet firing.
If two bullets collide head on, which one disappears? |
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Controls:
Left key - face/move left
Right key - face/move right
Up key - face/move up
Down key - face/move down
Space key - fire bullet
Key X - increase range
Key Z - decrease range
Key Q - toggle single limit
Key W - toggle wrap
If stage wrapping is on, the distance a bullet can
travel has to be limited. Otherwise bullets can travel forever and
never die. (Plus Ollie can shoot himself in the back). Also a limited
range prevents too many bullets slowing down the action.
Another remedy is to only allow a single bullet on
stage at any one time. With 'limit' on, a new bullet can only be
fired when the previous one has disappeared.
It also encourages the player to use ammunition wisely. |