Some of my tools and software have been arond for some time. Plenty of people use them them, judging from queries and stats I see, but few write back to tell me where it’s actually been used. Here I document some of the published projects. I’m always pleased to see more.
Projects Using Sylves
My Projects
Sylves Demos – Some demo code using sylves in a variety of ways.
Mosaic Paint – A paint program for non-square grids
Tessera – WaveFunctionCollapse procedural generation for Unity.
Other Projects
With The Grain – a 10 minute zen puzzler.
Projects using DeBroglie
Wrath & Glory Space Hulk Generator
Projects using Tessera
Project Electric Sheep – A trippy AI powered walking simulator. Tessera is used for buildings.
Escape From Darkerlands – A mobile game with procedurally generated maps.