Class VariaKeep
Destroys the GameObject if the conditions are not met. You should add conditions to this component or it is mostly useless.
Namespace: Varia
Assembly: cs.temp.dll.dll
Syntax
public class VariaKeep : VariaBehaviour
Constructors
VariaKeep()
Declaration
public VariaKeep()
Methods
Apply(VariaContext)
Declaration
public override void Apply(VariaContext context)
Parameters
Type | Name | Description |
---|---|---|
VariaContext | context |
Overrides
NoApply(VariaContext)
Declaration
public override void NoApply(VariaContext context)
Parameters
Type | Name | Description |
---|---|---|
VariaContext | context |