Class Delaunator
Assembly: Sylves.dll
Syntax
Constructors
Delaunator(IList<Vector2>)
Declaration
public Delaunator(IList<Vector2> points)
Parameters
Properties
Halfedges
One value per half-edge, containing the opposite half-edge in the adjacent triangle, or -1 if there is no adjacent triangle
Declaration
public int[] Halfedges { get; }
Property Value
Hull
A list of point indices that traverses the hull of the points.
Declaration
public int[] Hull { get; }
Property Value
Points
The initial points Delaunator was constructed with.
Declaration
public IList<Vector2> Points { get; }
Property Value
Triangles
One value per half-edge, containing the point index of where a given half edge starts.
Half-edges are stored in triplets for each triangle in the triangulation,
so this is essentially the three points of reach triangle, in order.
Declaration
public int[] Triangles { get; }
Property Value
Methods
EdgeIndexToTriangleIndex(int)
Declaration
public static int EdgeIndexToTriangleIndex(int e)
Parameters
| Type |
Name |
Description |
| int |
e |
|
Returns
EdgeIndicesAroundTriangle(int)
Declaration
public static Triple<int> EdgeIndicesAroundTriangle(int t)
Parameters
| Type |
Name |
Description |
| int |
t |
|
Returns
EdgesAroundTriangle(int)
Declaration
public Triple<(Vector2, Vector2)> EdgesAroundTriangle(int t)
Parameters
| Type |
Name |
Description |
| int |
t |
|
Returns
GetCentroid(Vector2, Vector2, Vector2)
Declaration
public static Vector2 GetCentroid(Vector2 a, Vector2 b, Vector2 c)
Parameters
Returns
GetCentroid(int)
Declaration
public Vector2 GetCentroid(int t)
Parameters
| Type |
Name |
Description |
| int |
t |
|
Returns
GetCircumcenter(Vector2, Vector2, Vector2)
Declaration
public static Vector2 GetCircumcenter(Vector2 a, Vector2 b, Vector2 c)
Parameters
Returns
GetEdge(int)
Returns the pair of points for an edge by a given halfedge index.
Declaration
public (Vector2, Vector2) GetEdge(int e)
Parameters
| Type |
Name |
Description |
| int |
e |
|
Returns
GetEdges()
Returns all edges in the triangulation.
Each edge is only represented once, even if there is a triangle on either side.
Declaration
public IEnumerable<(Vector2, Vector2)> GetEdges()
Returns
GetHullEdges()
Declaration
public IEnumerable<(Vector2, Vector2)> GetHullEdges()
Returns
GetHullPoints()
Declaration
public IEnumerable<Vector2> GetHullPoints()
Returns
GetTriangle(int)
Gets a triangle with the three points around of a given trianle index.
Declaration
public DelaunayTriangle GetTriangle(int t)
Parameters
| Type |
Name |
Description |
| int |
t |
|
Returns
GetTriangleCircumcenter(int)
Declaration
public Vector2 GetTriangleCircumcenter(int t)
Parameters
| Type |
Name |
Description |
| int |
t |
|
Returns
GetTriangles()
Returns the points of all triangles in the Delauney triangulation
Declaration
public IEnumerable<DelaunayTriangle> GetTriangles()
Returns
NextHalfedge(int)
Declaration
public static int NextHalfedge(int e)
Parameters
| Type |
Name |
Description |
| int |
e |
|
Returns
PointIndiciesAroundTriangle(int)
Declaration
public Triple<int> PointIndiciesAroundTriangle(int t)
Parameters
| Type |
Name |
Description |
| int |
t |
|
Returns
PointsAroundTriangle(int)
Declaration
public Triple<Vector2> PointsAroundTriangle(int t)
Parameters
| Type |
Name |
Description |
| int |
t |
|
Returns
PreviousHalfedge(int)
Declaration
public static int PreviousHalfedge(int e)
Parameters
| Type |
Name |
Description |
| int |
e |
|
Returns
TrianglesAdjacentToTriangle(int)
Declaration
public IEnumerable<int> TrianglesAdjacentToTriangle(int t)
Parameters
| Type |
Name |
Description |
| int |
t |
|
Returns