Extras
Sylves comes with lots of other goodies.
Walker
Walker
is a utility for entities that move around on a grid. The Langton's Ant tutorial has an example of how to use it.
UnityShim
Sylves contains many classes that mirror math and vector objects from the Unity game engine. This allows the library to work the same in both Unity and non-Unity contexts.
When compiling for Unity, these classes are disabled.
Mesh operations
Many of the mesh operations that Sylves uses for mesh grids, or deformations, can be used without reference to grids at all. See the classes in the Mesh subfolder.