Class AnimatedGenerator
Attach this to a TesseraGenerator to run the generator stepwise over several updates,
displaying the changes so far.
Note
This class is available only in Tessera Pro
Inheritance
AnimatedGenerator
Assembly: cs.temp.dll.dll
Syntax
public class AnimatedGenerator : MonoBehaviour
Fields
multithread
If true, use threading to avoid stalling Unity.
(ignored on WebGL builds)
Declaration
Field Value
progressPerStep
Declaration
public float progressPerStep
Field Value
scaleUncertainyTile
If true, the uncertainty tiles shrink as the solver gets more certain.
Declaration
public bool scaleUncertainyTile
Field Value
secondsPerStep
Declaration
public float secondsPerStep
Field Value
uncertaintyTile
Game object to show in cells that have yet to be fully solved.
Declaration
public GameObject uncertaintyTile
Field Value
Type |
Description |
GameObject |
|
Properties
IsStarted
Declaration
public bool IsStarted { get; }
Property Value
State
Declaration
public AnimatedGenerator.AnimatedGeneratorState State { get; }
Property Value
Methods
PauseGeneration()
Declaration
public void PauseGeneration()
ResumeGeneration()
Declaration
public void ResumeGeneration()
StartGeneration()
Declaration
public void StartGeneration()
Step()
Declaration
StopGeneration()
Declaration
public void StopGeneration()