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Class AnimatedGenerator

Attach this to a TesseraGenerator to run the generator stepwise over several updates, displaying the changes so far.

Note

This class is available only in Tessera Pro

Inheritance
Object
AnimatedGenerator
Namespace: Tessera
Assembly: cs.temp.dll.dll
Syntax
public class AnimatedGenerator : MonoBehaviour

Fields

multithread

If true, use threading to avoid stalling Unity. (ignored on WebGL builds)

Declaration
public bool multithread
Field Value
Type Description
Boolean

progressPerStep

Declaration
public float progressPerStep
Field Value
Type Description
Single

scaleUncertainyTile

If true, the uncertainty tiles shrink as the solver gets more certain.

Declaration
public bool scaleUncertainyTile
Field Value
Type Description
Boolean

secondsPerStep

Declaration
public float secondsPerStep
Field Value
Type Description
Single

uncertaintyTile

Game object to show in cells that have yet to be fully solved.

Declaration
public GameObject uncertaintyTile
Field Value
Type Description
GameObject

Properties

IsStarted

Declaration
public bool IsStarted { get; }
Property Value
Type Description
Boolean

State

Declaration
public AnimatedGenerator.AnimatedGeneratorState State { get; }
Property Value
Type Description
AnimatedGenerator.AnimatedGeneratorState

Methods

PauseGeneration()

Declaration
public void PauseGeneration()

ResumeGeneration()

Declaration
public void ResumeGeneration()

StartGeneration()

Declaration
public void StartGeneration()

Step()

Declaration
public void Step()

StopGeneration()

Declaration
public void StopGeneration()
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