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Class MeshData

A replacement for UnityEngine.Mesh that stores all the data in memory, for fast access from C#.

Note

This class is available only in Tessera Pro

Inheritance
Object
MeshData
Namespace: Tessera
Assembly: cs.temp.dll.dll
Syntax
public class MeshData

Constructors

MeshData()

Declaration
public MeshData()

MeshData(Mesh)

Declaration
public MeshData(Mesh mesh)
Parameters
Type Name Description
Mesh mesh

Fields

indices

Declaration
public int[][] indices
Field Value
Type Description
Int32[][]

normals

Declaration
public Vector3[] normals
Field Value
Type Description
Vector3[]

subMeshCount

Declaration
public int subMeshCount
Field Value
Type Description
Int32

tangents

Declaration
public Vector4[] tangents
Field Value
Type Description
Vector4[]

topologies

Declaration
public MeshTopology[] topologies
Field Value
Type Description
MeshTopology[]

uv

Declaration
public Vector2[] uv
Field Value
Type Description
Vector2[]

vertices

Declaration
public Vector3[] vertices
Field Value
Type Description
Vector3[]

Methods

GetIndices(Int32)

Declaration
public int[] GetIndices(int submesh)
Parameters
Type Name Description
Int32 submesh
Returns
Type Description
Int32[]

GetTopology(Int32)

Declaration
public MeshTopology GetTopology(int submesh)
Parameters
Type Name Description
Int32 submesh
Returns
Type Description
MeshTopology
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