Class VariaRandomValue
Sets any property of any component to a value chosen randomly from a list. Only properties of types subclassing UnityEngine.Object are supported currently.
Inherited Members
MonoBehaviour.IsInvoking()
MonoBehaviour.CancelInvoke()
MonoBehaviour.StopCoroutine(Coroutine)
MonoBehaviour.StopAllCoroutines()
MonoBehaviour.useGUILayout
MonoBehaviour.runInEditMode
Behaviour.enabled
Behaviour.isActiveAndEnabled
Component.GetComponent<T>()
Component.TryGetComponent<T>(out T)
Component.GetComponentInChildren<T>()
Component.GetComponentsInChildren<T>()
Component.GetComponentInParent<T>()
Component.GetComponentsInParent<T>()
Component.GetComponents<T>()
Component.transform
Component.gameObject
Component.tag
Object.GetInstanceID()
Object.GetHashCode()
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DontDestroyOnLoad(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectOfType<T>()
Object.ToString()
Object.name
Object.hideFlags
Namespace: Varia
Assembly: Varia.dll
Syntax
[AddComponentMenu("Varia/Varia Random Value")]
public class VariaRandomValue : VariaBehaviour
Fields
property
The name of the property on the target component.
Declaration
public string property
Field Value
Type | Description |
---|---|
string |
target
Specifices the specific component to set the value on.
Declaration
public Component target
Field Value
Type | Description |
---|---|
Component |
useWeights
If true, the random choice from values is weighted, otherwise they are chosen uniformly.
Declaration
public bool useWeights
Field Value
Type | Description |
---|---|
bool |
values
The list of values to randomly choose from
Declaration
public List<VariaWeightedValue> values
Field Value
Type | Description |
---|---|
List<VariaWeightedValue> |
Properties
Mirror
Declaration
public VariaMirror Mirror { get; }
Property Value
Type | Description |
---|---|
VariaMirror |
Methods
Apply(VariaContext)
Override this to control what happens when all the conditions are met
Declaration
public override void Apply(VariaContext context)
Parameters
Type | Name | Description |
---|---|---|
VariaContext | context |