Class VariaBehaviour
Base class for all varia components that actually do something. Simply inherit, and override the Apply() method to make a new component.
Inheritance
Object
Component
Behaviour
MonoBehaviour
VariaBehaviour
Inherited Members
MonoBehaviour.IsInvoking()
MonoBehaviour.CancelInvoke()
MonoBehaviour.StopCoroutine(Coroutine)
MonoBehaviour.StopAllCoroutines()
MonoBehaviour.useGUILayout
MonoBehaviour.runInEditMode
Behaviour.enabled
Behaviour.isActiveAndEnabled
Component.GetComponent<T>()
Component.TryGetComponent<T>(out T)
Component.GetComponentInChildren<T>()
Component.GetComponentsInChildren<T>()
Component.GetComponentInParent<T>()
Component.GetComponentsInParent<T>()
Component.GetComponents<T>()
Component.transform
Component.gameObject
Component.tag
Object.GetInstanceID()
Object.GetHashCode()
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DontDestroyOnLoad(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectOfType<T>()
Object.ToString()
Object.name
Object.hideFlags
Namespace: Varia
Assembly: Varia.dll
Syntax
public abstract class VariaBehaviour : MonoBehaviour
Fields
conditionList
Declaration
public VariaConditionList conditionList
Field Value
Type | Description |
---|---|
VariaConditionList |
Methods
Apply(VariaContext)
Override this to control what happens when all the conditions are met
Declaration
public virtual void Apply(VariaContext context)
Parameters
Type | Name | Description |
---|---|---|
VariaContext | context |
NoApply(VariaContext)
Override this to control what happens when a condition is missed
Declaration
public virtual void NoApply(VariaContext context)
Parameters
Type | Name | Description |
---|---|---|
VariaContext | context |
OnEnable()
Declaration
protected void OnEnable()