Struct Vector3Int
A pure .NET implemenation of Unity's Vector3Int.
See Unity's docs for more details.
Assembly: Sylves.dll
Syntax
public struct Vector3Int : IEquatable<Vector3Int>
Constructors
Vector3Int(int, int, int)
Declaration
public Vector3Int(int x, int y, int z)
Parameters
Properties
this[int]
Declaration
public int this[int index] { get; set; }
Parameters
| Type |
Name |
Description |
| int |
index |
|
Property Value
down
Declaration
public static Vector3Int down { get; }
Property Value
left
Declaration
public static Vector3Int left { get; }
Property Value
magnitude
Declaration
public float magnitude { get; }
Property Value
one
Declaration
public static Vector3Int one { get; }
Property Value
right
Declaration
public static Vector3Int right { get; }
Property Value
sqrMagnitude
Declaration
public int sqrMagnitude { get; }
Property Value
up
Declaration
public static Vector3Int up { get; }
Property Value
x
Declaration
public int x { get; set; }
Property Value
y
Declaration
public int y { get; set; }
Property Value
z
Declaration
public int z { get; set; }
Property Value
zero
Declaration
public static Vector3Int zero { get; }
Property Value
Methods
CeilToInt(Vector3)
Declaration
public static Vector3Int CeilToInt(Vector3 v)
Parameters
Returns
Clamp(Vector3Int, Vector3Int)
Declaration
public void Clamp(Vector3Int min, Vector3Int max)
Parameters
Distance(Vector3Int, Vector3Int)
Declaration
public static float Distance(Vector3Int a, Vector3Int b)
Parameters
Returns
Equals(Vector3Int)
Declaration
public bool Equals(Vector3Int other)
Parameters
Returns
Equals(object)
Declaration
public override bool Equals(object other)
Parameters
| Type |
Name |
Description |
| object |
other |
|
Returns
Overrides
FloorToInt(Vector3)
Declaration
public static Vector3Int FloorToInt(Vector3 v)
Parameters
Returns
GetHashCode()
Declaration
public override int GetHashCode()
Returns
Overrides
Max(Vector3Int, Vector3Int)
Declaration
public static Vector3Int Max(Vector3Int lhs, Vector3Int rhs)
Parameters
Returns
Min(Vector3Int, Vector3Int)
Declaration
public static Vector3Int Min(Vector3Int lhs, Vector3Int rhs)
Parameters
Returns
RoundToInt(Vector3)
Declaration
public static Vector3Int RoundToInt(Vector3 v)
Parameters
Returns
Scale(Vector3Int)
Declaration
public void Scale(Vector3Int scale)
Parameters
Scale(Vector3Int, Vector3Int)
Declaration
public static Vector3Int Scale(Vector3Int a, Vector3Int b)
Parameters
Returns
Set(int, int, int)
Declaration
public void Set(int x, int y, int z)
Parameters
ToString()
Declaration
public override string ToString()
Returns
Overrides
ToString(string)
Declaration
public string ToString(string format)
Parameters
| Type |
Name |
Description |
| string |
format |
|
Returns
Operators
operator +(Vector3Int, Vector3Int)
Declaration
public static Vector3Int operator +(Vector3Int a, Vector3Int b)
Parameters
Returns
operator /(Vector3Int, int)
Declaration
public static Vector3Int operator /(Vector3Int a, int b)
Parameters
Returns
operator ==(Vector3Int, Vector3Int)
Declaration
public static bool operator ==(Vector3Int lhs, Vector3Int rhs)
Parameters
Returns
implicit operator Vector3(Vector3Int)
Declaration
public static implicit operator Vector3(Vector3Int v)
Parameters
Returns
operator !=(Vector3Int, Vector3Int)
Declaration
public static bool operator !=(Vector3Int lhs, Vector3Int rhs)
Parameters
Returns
operator *(Vector3Int, Vector3Int)
Declaration
public static Vector3Int operator *(Vector3Int a, Vector3Int b)
Parameters
Returns
operator *(Vector3Int, int)
Declaration
public static Vector3Int operator *(Vector3Int a, int b)
Parameters
Returns
operator *(int, Vector3Int)
Declaration
public static Vector3Int operator *(int a, Vector3Int b)
Parameters
Returns
operator -(Vector3Int, Vector3Int)
Declaration
public static Vector3Int operator -(Vector3Int a, Vector3Int b)
Parameters
Returns
operator -(Vector3Int)
Declaration
public static Vector3Int operator -(Vector3Int a)
Parameters
Returns
Implements