1-side Edge Tiles
1-side edge tiles are derived from Wang edge tilesets, by reducing the number of different edges to one. In an edge tileset, an edge path affects one adjacent tile. They are similar to Block tiles, but have a design of maze paths. Like Block tiles, they always match adjacent tiles, without the need for Wang tile calculations.
Here is a complete 2-edge Wang tileset.
0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
By adding unconnected dead-end paths to all empty edges with no path, we create a set of 1-side tiles where all sides are the same.
0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
Tile-15 Variations
And here are a few tile-15 variations, which are always single sided.
a | b | c | d | e | f | g | h | i |
Stage Array
We can place random tiles in an 18 x 12 array. There is no need to calculate tile index values as all tiles have the same side, and will therefore match automatically.
Stage: 1-side Edge Maze Tiles
Reduced Tilesets
It is interesting to see the effect of using a small number of 1-side tiles.
Note that paths on corner tiles can either join or cross-over at tile corners. The two types of tile design can lead to different sets of tiles to create a balanced maze.
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See Stage for more random Block tile arrays of 2 and 4 tilesets.
Stage: Madrid Tiles